SnapCAD is a FREE tool for building CAD models of your VEX IQ Robots. Try ideas out quickly and easily with the intuitive piece of software - simply drag and drop the parts into place. No previous CAD experience is necessary.
SnapCAD will produce a bill of materials from your drawing so when it comes to making the model for real, you know exactly what parts you need.
ROBOTC is the ultimate programming language for VEX IQ in both the classroom and for competitions. The software is a C-based programming language which has both a drag and drop graphical interface as well as standard text coding.
ROBOTC is supported by a comprehensive help file, loads of example programs and free curriculum and learning materials.
No robot? No problem!
Robot Virtual Worlds allows you to program VEX IQ and VEX Cortex robots in a virtual environment using the same ROBOTC 4.0 language that you use on your physical robots.
Modkit for VEX IQ is a piece of graphical software which will be very familiar to users of Scratch or similar programming languages. It makes it easy for beginners to understand how a program is structured and helps to get students to think computationally.
The Modkit software allows you to program the Robot Brain to respond to inputs from the sensors, control motors and to use the Joystick remote control. Modkit runs in your browser so your students can use it at home as well as at school.
Can be used for FREE online in your browser window. Offline site licenses are also available to purchase.
Please note - Modkit requires Firefox, Google Chrome or Safari and is not compatible with Internet Explorer.
Flowol4 will be familiar to many schools who have used it to program the on-screen "mimics", PICAXE hardware and more. The good news is, Flowol4 is also compatible with VEX and VEX IQ! If you already have FLowol4 in your school, make sure it is updated and you are ready to go. Alternatively, single user and site licenses are available from Rapid.
Flowol is a flowchart based language that offers one of the simplest solutions for getting started with programming. Students can easily follow the logic of the program by simply following the lines and decisions within the flowchart.