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    Picture of Clever Catch Blank

    Clever Catch Blank

    CLEVER BLANK
    This blank Clever Catch enables you to make the questions and design the ball as needed for topics your students need help with most.

    There are 44 spaces to create and write questions on this Clever Catch ball.

    Toss the ball back and forth between at least two children and wherever the left thumb lands, is the problem or question to answer. The combinations of games and questions are endless and the learning never stops. As each child masters the questions on one ball, there is always another available to stretch the intellect and provide more practice.

    PLEASE NOTE: We recommend not using a Blue wet erase marker, as it will leave a stain on the ball.
    €19.95
    Picture of Connecting People Activity Cards (16)  OBS22

    Connecting People Activity Cards (16) OBS22

    LSP 3158
    Connecting People® Double-Sided Activity Cards, set of 16

    Early maths activities which helps develop a variety of maths skills. Wipe clean.

    Use with Connecting People counters (LER 7549)Ages 4+
    €10.95
    Picture of Katamino Puzzle Game

    Katamino Puzzle Game

    KATAMINO
    Over 500 different puzzles with increasing difficulty. High quality wooden pieces. Game of educational value

    About Katamino:
    Katamino is a very intelligent brain teaser designed as a puzzle game.Multiple puzzles with solutions that can be extremely simple or extremely difficult. A solitaire puzzle or strategic game with quick rounds for two players, Katamino is unusual, loved by players of all ages and all skill levels. Recognized through numerous international awards.
    According to the position of the divider, perfect combinations need to be assembled by combining a number of pieces. The greater the number of pieces, the more difficult the challenge.

    Ideal for Education
  • Uses basic concepts of geometry and develops observational skills
  • Can bolster fine motor skills and spatial awareness.
  • A multi-award winning game
  • Holds children’s attention brilliantly!
  • Age: 3 – Adult
  • Players: 1 or 2

  • Contents:
  • 12 pieces called Pentaminos
  • 3 little brown pieces and 3 little red
  • 1 game board
  • 1 slider
  • 6 grids
  • 1 chequered board for 2 players
  • 1 set of rules
  • €44.95
    Picture of Maths Whizz: Maths Challenge

    Maths Whizz: Maths Challenge

    EI 8899
    Maths Whizz- Maths Challenge Electronic Handheld Learning Game. The fast, fun way to master basic maths skills. Electronic Flash Card Game

    Perfect for practising important maths skills at home or on the move! Fast-paced handheld game includes eight skill levels to master addition, subtraction, multiplication and division. Features a big digit display and sounds for instant feedback.

    Requires 2 AAA batteries, not included.
    €44.94
    Picture of Mindware's Pattern Play

    Mindware's Pattern Play

    PATTERN PLAY
    Problem solving becomes a rewarding work of art with Pattern Play: Color by Design! Use these brightly-colored blocks in varying shapes and the pattern cards to introduce significant math concepts like sorting, matching, symmetry, congruence and fractions.

    Pattern cards are numbered in order of difficulty, ranging from beginner to expert. With each dazzling build becoming more challenging, patience and confidence is gained through trial and error. The blocks can also be used to create endless freeform designs, providing hours of engaging creative play. Pattern Play is a quality learning tool that every household should own!

  • Develops early math concepts, spatial skills, strategy and fine motor skills
  • 40 glossy pattern cards and 40 durable wooden blocks guaranteed to last
  • Sturdy wooden tray is great for storage & travel
  • €49.95
    Picture of Overhead Hundred Number Board with Colour squares OBS

    Overhead Hundred Number Board with Colour squares OBS

    ID3540
    Teach valuable number concepts using the overhead projector and Hundred Number Boards.
    This board measures 8” (20cm) square and features numbers 1 to 100.
    Includes 120 color square markers.
    €9.95 €4.94
    Picture of RIC Maths Comprehension - The Maths Box 4 LS/23

    RIC Maths Comprehension - The Maths Box 4 LS/23

    PE 6990
    The Maths Box 4 was written to support the teaching and learning of mathematical skills and concepts required by the maths curriculum. Written to ensure pupils can practise the skills, concepts and knowledge required by the maths curriculum; Although developed for 4th class students, it is suitable for all levels, with additional activities to challenge the more able. A must-have resource to creatively support the teacher’s maths programme of work.

    The box contains:
  • 75 high-interest, brightly-coloured laminated cards (2 of each card, 150 cards in total) featuring a variety of motivating activities supported by colourful artwork and photographs, encouraging students to engage in independent work and further practise mathematics concepts taught in class.
  • 75 colourful answer cards allowing students to work and progress at their own rate while keeping a record for their own and teacher reference.
  • 1 comprehensive Teacher Guide including scope and sequence charts, student assessment and teacher recording templates, supporting materials including fabulous mini posters, and much more..
  • €250.00
    Picture of RIC Maths Comprehension - The Maths Box 5 LS/23

    RIC Maths Comprehension - The Maths Box 5 LS/23

    PE 6991
    The Maths Box 5 was written to support the development and learning of mathematical skills and concepts for 5th Class pupils andcontains a free comprehensive Teacher Guide.

    Each box contains75 high-interest, brightly-coloured laminated cards(2 of each card, 150 cards in total)and 75 colourful answer cards.
    The cards in each box are:
  • Colourful, creative and appealing to encourage pupil motivation and enjoyment
  • Ideal for either independent use or, as the cards are supplied in pairs, small group and paired work
  • Designed to encourage the pupil to apply their knowledge of mathematical concepts to a variety of high-interest activities and real-life maths
  • Suitable for all levels, with additional activities to challenge the more able
  • A must-have resource to creatively support the teacher’s maths programme of work
  • €250.00
    Picture of RIC Maths Comprehension - The Maths Box 6 LS/23

    RIC Maths Comprehension - The Maths Box 6 LS/23

    PE 6992
    The Maths Box 6 was written to support the teaching and development of mathematical skills and more complex maths concepts for 6th class pupils.

    The box contains:
  • 75 high-interest, brightly-coloured laminated cards (2 of each card, 150 cards in total).
  • 75 colourful answer cards.
  • 1 comprehensive, photocopiable Teachers Guide.

  • The cards in each box are:
  • Colourful, creative and appealing to encourage pupil motivation and enjoyment
  • Ideal for either independent use or, as the cards are supplied in pairs, small group and paired work
  • Written to ensure pupils can practise the skills, concepts and knowledge required by the maths curriculum
  • Designed to encourage the pupil to apply their knowledge of mathematical concepts to a variety of high-interest activities and real-life maths
  • Suitable for all levels, with additional activities to challenge the more able
  • A must-have resource to creatively support the teacher’s maths programme of work
  • €307.50
    Picture of Shapes Don't Bug Me Geometry Activity Set

    Shapes Don't Bug Me Geometry Activity Set

    LER 1762
    An engaging way to introduce geometric shapes to young learners!

    Children will create artistic master pieces while becoming familiar with 2-D geometric shapes
    Geometric shape pieces are relational and translucent
    Pictures can be completed in more than one way, increasing the challenge

    2-D geometric shapes activity set includes:
    20 double-sided activity cards
    14 different translucent shapes (five different triangles, two different squares, rectangle, hexagon, trapezium, rhombus, circle, semi-circle and quater circle)
    Activity Guide

    Activity cards measure 20cm square
    €33.95
    Picture of Sum Swamp Add & Subtract game DNR

    Sum Swamp Add & Subtract game DNR

    LER 5052
    The Sum Swamp maths board game is a fun and exciting way to build maths fluency as children practise addition and subtraction to get to the other side of the swamp.
    Suitable for 2-4 players, it’s a great way to keep kids engaged and learning in the classroom or at home.
    €21.96 €22.95
    Picture of SumStart Maths Game

    SumStart Maths Game

    SUMSTART
    The fun way for kids to start maths! Here’s SumStart, the simple, fun way to introduce counting and computation to give your child the head start in maths.

    Simple, Child & Eco Friendly
    Here is a simple, child & Eco friendly board which facilitates counting, addition, subtraction and multiplication. It gives the child the opportunity to fill in the empty slots on the board with the correct numbered piece, a child cannot get it wrong thus builds confidence in their mathematical ability.

    Ideal For Individual Learning
    SumStart is ideal for individual learning, collaboration learning and station teaching, it enables the child to develop, practice and consolidate a range of skills in mathematic that develops conceptual understanding through pictorial representation.

    Quick Way To Perform Assessment
    Educators know how important it is for your child to get the best possible start with numbers, Sumstart promotes mental maths skills, estimating skills and is an early introduction into problem solving skills. Teachers, Sumstart is a quick way to perform assessment for learning and assessment of learning while also focusing on covering the number strand in the curriculum.
    €35.00
    Picture of Mathinoes Advanced Game

    Mathinoes Advanced Game

    MATHINOES ADV
    Mathinoes is a set of engaging activities/games intended for use as a classroom resource for teaching mathematics. Mathinoes© is a group of games suitable for one to six people, intended to be used as a resource for learning mathematics. The activities are suitable for ages 12 to 17 years.

    Each pack of Mathinoes© has four games and a Mathinoes Game Board. The games are colour coded in relation to level of difficulty, as explained below. Each game consists of 42 cards and each card contains one challenge.

    Every game is suitable for one to six people. Each card (of the 42 cards in any game) poses a question which we hope the player will find engaging.

    The object of the game is to place all the cards onto the correct place on the Mathinoes Game Board. A game is completed when all cards are placed in order correctly and there are no cards left over. If completed correctly the answer to the last question card will be on the first card placed on the Mathinoes Game Board.

    Topics Included
    Game 1: Geometry
    Game 2: Fractions, Decimals, Percentages
    Game 3: Algebra
    Game 4: Problem Solving


     Each Box contains:
    • A Mathinoes Game Board
    • Four games, consisting of 42 cards in each game
    • An answer page for each game
    • Player Recording pages (May be photocopied)
    • A Tutor Guide
    • Mathinoes Information Page
    €79.95
    Picture of Mathinoes Regular Game

    Mathinoes Regular Game

    MATHINOES REG
    Mathinoes is a set of engaging activities/games intended for use as a classroom resource for teaching mathematics. Mathinoes© is a group of games suitable for one to six people, intended to be used as a resource for learning mathematics. The activities are suitable for ages 12 to 17 years.

    Each pack of Mathinoes© has four games and a Mathinoes Game Board. The games are colour coded in relation to level of difficulty, as explained below. Each game consists of 42 cards and each card contains one challenge.

    Every game is suitable for one to six people. Each card (of the 42 cards in any game) poses a question which we hope the player will find engaging.

    The object of the game is to place all the cards onto the correct place on the Mathinoes Game Board. A game is completed when all cards are placed in order correctly and there are no cards left over. If completed correctly the answer to the last question card will be on the first card placed on the Mathinoes Game Board.

    Topics Included
    Game 1: Numeracy
    Game 2: Integers
    Game 3: Statistics and Probability
    Game 4: Length, Area and Volume


     Each Box contains:
    • A Mathinoes Game Board
    • Four games, consisting of 42 cards in each game
    Activity page for Statistics and Probability
    • An answer page for each game
    • Player Recording pages (May be photocopied)
    • A Tutor Guide
    • Mathinoes Information Page
    €79.95