The EdCreate Edison robot creator’s kit is a 5-in-1 expansion pack construction system. Designed to work with the Edison robot, EdCreate enriches student's STEM education experience through interactive engineering and programming projects. The EdCreate Edison robot creator’s kit is a construction system consisting of 115 interlocking building blocks, pegs, gears, and other parts. The individual EdCreate pieces are designed with studs and holes which are compatible with Edison robots and any other LEGO brick compatible building system.
The EdCreate system can be used with Edison robots to complete five EdBuild projects: the EdTank, the EdDigger, the EdRoboClaw, the EdCrane, and the EdPrinter. EdCreate can also be used in a wide range of open-ended engineering, design and programming challenges. Open-ended projects, including the EdCreate EdChallenges, promote creative problem solving and give students opportunities to find STEM applications to real-world scenarios.
Features:
5-in-1 expansion pack for the Edison Robot.
115 interlocking building blocks, pegs, gears, and other parts.
Complete five EdBuild projects: the EdTank, the EdDigger, the EdRoboClaw, the EdCrane, and the EdPrinter.
Compatible with Edison robots and any other LEGO brick compatible building system.
Contents:
115 interlocking building blocks, pegs, gears, and other parts.
Edison is a programmable robot designed to be a complete STEM teaching resource for coding and robotics education for students from 4 to 16 years of age. The Edison robot is a powerful, engaging tool for teaching children computational thinking and computer programming in a hands-on way. With more built-in sensors than any robot in its class as well as lights, sounds and autonomous behaviour capabilities, Edison makes true robotics education accessible to students of all ages.
Edison’s robotics capabilities can be unlocked with ease through simple barcode programs. Students can then progress their robotics, coding and STEM education journeys using Edison with three progressive programming languages. Older students can learn the fundamentals of coding as they progress from drag-and-drop icon-based programming all the way through to coding in a vertical text-based language.
Edison can also be used to build and invent as the programmable base for an incredible range of engineering and STEM projects thanks to Edison’s expandable robotics system which works with the EdCreate construction kit and any other LEGO brick compatible building system.
Teach children computational thinking and coding in a hands on and intuitive way.
Suitable for use with children from 4 - 16 years of age.
Edison can respond to light and sound.
It can also follow lines and avoid obstacles.
Each Edison can communicate with other Edison robots.
They can also be connected to other Edison robots and LEGO bricks.
Code Edison via the headphone output on your Desktop/Laptop/Tablet/Phone.
Makes STEM Education fun! Start out easy with a banana piano. First setup takes seconds. Then make game controllers, musical instruments, and countless inventions. Advance to additional inputs and multi-key remapping up to 18 keys.
Turn everyday objects like bananas into touchpads!
Connect the world around you to your computer! Setup takes just seconds.
Just plug, clip, and play! No programing knowledge needed. No software to install. Works with Mac, Windows, Chromebook, Linux. If the device supports a USB keyboard or mouse, it should work with Makey Makey!
1000s of possibilities! Draw your own game controller, sneak a cat selfie, and dance like never before.
The Makey Makey Code-a-Key Backpack allows you to seamlessly connect your BBC micro:bit to the Makey Makey board, unlocking endless coding and invention possibilities. With this compact adapter, you can program custom keypresses and control Makey Makey inputs directly from your micro:bit — ideal for creative coding, interactive art, and STEM learning projects.
Perfect for classrooms and makerspaces, the Code-a-Key Backpack introduces students to the basics of physical computing, bridging the gap between block-based coding and real-world electronics. Easily snap it onto your Makey Makey board to extend its functionality and inspire new ideas in your next invention challenge!
Key Features
Connects the BBC micro:bit to the Makey Makey board
Enables programmable keypresses through MakeCode or Python
Makey Makey GO empowers modern-day creators, visionaries, and innovators with the freedom to invent wherever inspiration strikes. With Makey Makey GO, innovation is at your fingertips - literally. Simply attach an alligator clip, and watch ordinary objects transform into Internet touchpads, ready to revolutionize the world.
Compact enough to hang on your keychain or slip into your pocket, Makey Makey GO is poised to ignite even more STEM projects than its predecessor, the acclaimed Makey Makey, which earned a spot on Consumer Reports' list of "Best Tech Toys of 2014.
Turn everyday objects like bananas into touchpads!
Connect the world around you to your computer! Setup takes just seconds.
Just plug, clip, and play! No programing knowledge needed. No software to install. Works with Mac and Windows.
1000s of possibilities! Make Cardboard Smart Swords, Slack Line Score Boards, and Animal Skype Phones.
Celebrate creativity and innovation with the Makey Makey Bananaversary Backpack Bundle – the special edition of the award-winning invention kit that turns everyday objects into touchpads. Designed for classrooms, makerspaces, and STEM learning, this complete bundle encourages students to invent, code, and explore interactive design through hands-on experimentation.
The kit includes the Makey Makey Classic board, a range of conductive materials, alligator clips, and connector wires, all neatly packed in a durable storage backpack for easy classroom organisation. Students can turn bananas into pianos, foil into game controllers, and cardboard into custom sensors — learning about circuits, conductivity, and creativity along the way.
Perfect for teachers and learners of all levels, this engaging kit supports STEM and STEAM education, promotes critical thinking, and brings coding to life through play.
Key Features:
Includes the Makey Makey Classic Board and accessories
Comes with pre-cut conductive materials and wires
Special edition Bananaversary design and packaging
Compact, durable backpack for storage and transport
Compatible with Windows, Mac, and Chromebook
Ideal for STEM, STEAM, and creative coding lessons
The Makey Makey STEM Pack – Classroom Invention Literacy Kit is designed with classroom collaborations in mind. The STEM Pack comes with 12 Makey Makey Classics plus loads of extra parts that will come in handy when students want to invent something even bigger. Educators appreciate the convenience of the additional accessories provided in a larger storage case. (Makey Makey works with Chromebooks, Windows, Mac OS, and many flavors of Linux (Ubuntu, etc.)
The Makey Makey STEM Pack contains:
12 Makey Makey Boards
12 USB Cables
147 (18 in) Alligator Clips
12 (6ft) Alligator Clips
144 Ruggedized Connector Wires
12 (6ft) Connector Wires
12 Makey Makey Optimized Pencils
12 Visual Project Start Guides
1 Printed Educator’s Guide
For instructional convenience, each of the 12 Makey Makeys in the STEM Pack has its own box that comes out of the case containing the Makey Makey, USB cable, 7 alligator clips, and visual how-to booklet. These boxes save precious time during set up and clean up, giving your students more time to invent!
Ozobot Bit blends coding and creativity in endless fun experiences. Bit uses optical sensors to read lines and OzoCodes-short colour code sequences-that you draw with markers and paper. Use OzoCodes to command the bot to speed up, slow down, spin and more to complete mazes and challenges. The Starter Pack includes all of the necessary tools to ignite imaginations in ages 6 and up. Whatever your child can dream up, Ozobot Bit can do!
Ozobot Blockly has five skill levels for beginner to master coding. Color Codes teach basic CS skills, critical thinking, and debugging.